One of the worst annoyances of video gaming is the designers who want to show off how clever they are. Interrupting the players' immersion in order to remind them "Don't forget, it's only a game!" may be the designers being playful, but the game is supposed to provide gameplay for the players, not for the designers. Such cute gimmicks don't improve the players' experience; they harm it. It's a direct slap in the face. Imagine if Ridley Scott, for example, had done that right in the middle of the most suspenseful parts of Alien, or if Tom Clancy did it in the middle of Patriot Games. As the audience, we would be rightfully infuriated.
"Don Quixote had his windmills /Ponce de Leon took his cruise
Took Sinbad seven voyages /To see that it was all a ruse
(That's why I'm) Looking for the next best thing"
- Warren Zevon
Monday, 12 July 2004
Postmodernism in Computer Games
Gamasutra look at how postmodernism in Computer games can break your sense of immersion.
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